Melee attacks made against this debuffed player heal Krull for 5% of his health.Ĥ Nether Horror adds will spawn from portals around the arena approximately every 40 seconds. Verzerrte Reflexion - An interruptable spell that will place Verzerrte Reflexion on the target. Netherstampfen - Krull jumps on his target and leaves a fire puddle that deals massive damage to any creature standing in it. Interrupting Krull's cast of Vernichten will make him cast it again. Vernichten - Krull will use this on his primary target and increase all damage taken. ![]() ![]() Periodically throughout the phase, purple beams will cross the platform which attempt to push the player off the platform. Nether Horrors can move while channeling this ability. Nethersturm - After a long cast, begins a channel which will deal massive damage to anything nearby. Psychokrallen - The Nether Horror's melee attacks will apply Psychokrallen. You can use Goblingleiterbausatz if hit by this. Schmettern - The infernal will smash in a straight line in front of it, knocking all enemies back. This occurs until the Smoldering Infernal reaches 20% health, at which point the Smoldering Infernal will take bonus physical damage. Teufelsresonanz - The infernal will lose 10% health and deal minor damage to all enemies. The Smoldering Infernal never truly dies and will reform after some time. Quälendes Auge - Prevents the Tormenting Eye from being damaged by Physical attacks Gedankenwunde - An interruptable cast that deals moderate damage to the target.īlutsauger - An interruptable cast that drains health from its target.īefragendes Starren - A channeled spell that, when completed, will knock back its target if it is not looking at the eye. Phase 1 takes place against Inquisitor Variss and Phase 2 takes place against Highlord Krull himself.Īura des Verfalls - The inquisitor is always surrounded by a Necrotic Aura which reduces your max health as you stand in it. T75: Galaktischer Wächter over Inkarnation: Wächter von Ursoc if you don't need extra burst damage for P2 and want more DPS in P1 T60: Taifun over Mächtiger Hieb if you would rather a knockback for the Arcane Horrors, rather than a stun on Kruul T15: Dornenranken over Blutraserei if you don't need the extra rage and want the extra damage Some players like to run both, but if you don't feel you need the extra range on Hauen, you can pick Elizes ewigwährende Einhüllung or Skysecs Trutz but any other legendary will do even if only for the raw 1000 ilevel! ![]() This will easily allow you to Hauen the Inquisitor from outside his Aura des Verfalls with GleichgewichtsaffinitätĪn alternative is Ekogespenst, Erschaffer von Welten which will also allow you to Hauen the Inquisitor from outside but at a slightly smaller radius Your first legendary should ideally be Luffawickel.Some legendarys excel greatly, mostly for their raw damage, below are the best two! But others will do just fine. Goblingleiterbausatz can be used if you get knocked off the platform to salvage an attempt that otherwise would end. ![]() Fläschchen des Siebten Dämons or Fläschchen der zehntausend Narben.Any set bonuses should help, but none stand out and most trinkets will be useful here, damage is generally more valuable than survivability. It can be done at far lower item levels (900+) but will be far more difficult as gear makes this challenge significantly easier. This is one of the more difficult Scenarios, as such at this stage of legion I would reccomend you have at least item level 930 and 66+ traits. This guide is about the Legion version of the Mage Tower Challenge, that isn't accessible anymore.Ĭlick here for the updated Guardian Druid Mage Tower Timewalking Challenge Guide
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